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MagicSpells Plugin

MagicSpells is a Minecraft Bukkit plugin that creates magic spells your players can use. Its main purpose is to give your players access to certain abilities that you might not want to give them unlimited access to. However, instead of just giving them access to boring commands, they instead get more interesting spells. Each spell can be configured in many ways:

  • Reagent costs (the cost of using the spell, including items, mana, health, hunger, experience, and item durability)
  • Cooldowns (the amount of time a player must wait between uses)
  • Durations (how long certain effects last)
  • Ranges (how far away spells can be used from their target)
  • Many more options, depending on the spell

Spells can be cast by using the /cast command, swinging a configurable wand item, or both. It's also possible to have them triggered from other actions the player may take. It's all customizable.

Download

Official Releases

Dev Builds

Setup and Configuration

Help

If you need assistance, you can post your question on the MagicSpells forums. You can also get help over IRC, on the channel #magicspells on EsperNet.

Usage

Before a player can cast a spell, they must already know it. There are several ways a player can learn a spell:

For example, a server op can teach Bob the blink spell by typing: /cast teach bob blink.

Once a spell is learned, it can be cast either by using the /cast command or by using a wand item. Now that Bob knows the blink spell, he can either cast it by command, by typing /cast blink, or he can cast it with a wand item. To select the spell, he holds the wand in his hand and right clicks. Right clicking will cycle through any spells assigned to the item he is holding. When he has the one he wants, he left clicks to cast.

If Bob does not have the required reagents for the spell, or if he has cast it recently and it is still on cooldown, he will not be able to cast the spell and will instead receive an error message.

If mana is enabled, a player can use the /mana command to see how much mana they currently have. Mana can also be configured so it is displayed on the experience bar.

Frequently Asked Questions

Help me! Why isn't it working?

If - after reading through the information in this guide - you can't figure out why it isn't working, please take the time to submit a proper help request. You can post your request in the MagicSpells forum. You should provide the following information:

  • The CraftBukkit version you are using.
  • The MagicSpells version you are using.
  • Which permissions plugin (if any) you are using.
  • The error message in the console, if there is one.
  • Your config file(s). Please don't put them directly into the post, use a service like Pastebin and just post the link here.

It says I need reagents whenever I cast a spell! Where do I get reagents?

One of the main ideas behind this plugin is to give players cool abilities, but with a cost. The reagents are the spell's cost. This can be configured in the config.yml file individually for every spell. The config option name is “cost”. You can also add your name to the list of exceptions in the general.cast-for-free option.

Why can't my players cast spells? Why does it say “You cannot cast that spell right now” when I try to cast any spell?

Please make sure your permissions are all set up correctly. Look in the Permissions section for more information. This is usually caused when you are missing magicspells.cast permissions.

Why can't I target players with spells?

There are two main reasons this occurs. Most targetable spells have a target-players option that usually defaults to false. You will need to change this to true to be able to target players with spells. Also make sure your players don't have the magicspells.notarget permission node.

Why don't temporary permissions work with WorldEdit/WorldGuard/CommandBook?

Open the wepif.yml file in your server's root folder. In the section under resolvers, remove all of the entries except DinnerPermsResolver. Then restart your server and see if it works now.

I have a great spell idea! Will you add it?

Please tell me about it by posting it in the spell request forum! I can't guarantee that I'll make it, but if it's a feasible idea, I'll definitely consider it. I'm always looking for new spell ideas. Note that I may not respond directly to your idea, but I always read the suggestions.

I know some Java, can I write my own spells?

Yes, you can! Please look at the Custom Spell Creation guide to learn how.

I've found a bug! What do I do?

Please submit a ticket!

Change Log

View the complete Change Log.

start.txt · Last modified: 2014/01/28 00:29 by nisovin